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Development Process

App Store Submission: Requirements, Materials and Common Rejections

Finishing development is half the job — store review is the other half. Developer accounts, per-channel requirements for Chinese Android stores, copyright and filing documents, the most frequent rejection reasons, and realistic timelines.

Published 2026-09-10 · Updated 2026-10-20 ~6 min

Start these two accounts first

Apple: Apple Developer Program, $99/year — register under your company entity (individual accounts work but show a personal name). Reviews take 1–3 days; reserve two weeks for the first submission.

Android: no single store. For global distribution, Google Play ($25 one-time); for mainland China, each of Huawei, Xiaomi, OPPO, vivo and Tencent has its own developer console — mostly free, several require a company entity and software copyright, plus local app filing (MIIT).

The submission checklist

Prepare these up front and save half the back-and-forth:

  • App name, icon, screenshots (sizes vary per store; usually 3–5)
  • Description, keywords, release notes
  • A live privacy policy URL (mandatory, must be reachable)
  • Terms of service when the app handles transactions or user content
  • Software copyright certificate — widely required by Chinese Android stores; takes 1–2 months, apply during development
  • App filing / ICP information for mainland China channels
  • A demo account if your app has login — reviewers need to get inside

Top App Store rejection reasons

In order of frequency:

  • Incomplete functionality: placeholder content, dead buttons, empty lists.
  • Login problems: no demo account provided, or broken third-party login.
  • Privacy: collecting data not declared in the policy; iOS privacy labels not matching actual behavior.
  • Payment bypass: physical goods may use WeChat Pay/Alipay or Stripe etc., but digital goods must use In-App Purchase.
  • Coercion: forcing ratings, shares or ads-viewing to unlock features.

Budget review time into your project plan

A common misjudgment: "code done = launched". In reality the compliance chain (copyright 1–2 months, filing 2–4 weeks, first Apple review 3–7 days including resubmissions) can take longer than the final development phase.

The right approach: process credentials in parallel with development so materials are ready when code freezes, and the first submission has a good chance of passing. My delivery package includes all store assets, copy and account walkthrough instructions.

Rejected? Here's the playbook

Apple's rejection notice cites specific guidelines — fix accordingly instead of blindly resubmitting (repeated identical submissions can earn longer reviews). Chinese Android rejections are usually about copyright or filing; once the documents arrive, approval follows.

Appeals are legitimate: if you believe a rejection is a mistake, reply in English with a clear explanation and a demo video — a meaningful share of these get overturned.

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